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	<title>Comments on: HTML 5 Canvas Stroke Coordinates</title>
	<atom:link href="http://www.deskchecked.com/2009/06/01/html-5-canvas-stroke-coordinates/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.deskchecked.com/2009/06/01/html-5-canvas-stroke-coordinates/</link>
	<description>Thomas Lee's programming blog</description>
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		<title>By: bayXSonic</title>
		<link>http://www.deskchecked.com/2009/06/01/html-5-canvas-stroke-coordinates/comment-page-1/#comment-7555</link>
		<dc:creator>bayXSonic</dc:creator>
		<pubDate>Sun, 06 Dec 2009 11:37:11 +0000</pubDate>
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		<description>Totally agree with OJ. I&#039;ve been trying Canvas today and I had to use this .5 pixel &quot;hack&quot; already...</description>
		<content:encoded><![CDATA[<p>Totally agree with OJ. I&#8217;ve been trying Canvas today and I had to use this .5 pixel &#8220;hack&#8221; already&#8230;</p>
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		<title>By: OJ</title>
		<link>http://www.deskchecked.com/2009/06/01/html-5-canvas-stroke-coordinates/comment-page-1/#comment-5359</link>
		<dc:creator>OJ</dc:creator>
		<pubDate>Tue, 02 Jun 2009 10:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.deskchecked.com/?p=197#comment-5359</guid>
		<description>See, it&#039;s this kind of bullshit that just confuses people and pisses them off. I don&#039;t want to say &quot;fill 0.5 pixels either side of the point 0.5&quot;.. that&#039;s just stupid. Craploads of new code is now going to be littered with shitloads of half-pixel hack frameworks to get things to render.

Epic Fail.</description>
		<content:encoded><![CDATA[<p>See, it&#8217;s this kind of bullshit that just confuses people and pisses them off. I don&#8217;t want to say &#8220;fill 0.5 pixels either side of the point 0.5&#8243;.. that&#8217;s just stupid. Craploads of new code is now going to be littered with shitloads of half-pixel hack frameworks to get things to render.</p>
<p>Epic Fail.</p>
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